# text: "Sorry, BOOM cannot run on this Macintosh.\nPlease refer to the enclosed documentation for the hardware/software requirements."
DITL_2.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=59 x2=337 y2=79
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=14 x2=49 y2=46
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=12 x2=337 y2=47
# text: "Cannot find the file “^0”."
DITL_3.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=90 x2=337 y2=110
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=13 x2=49 y2=45
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=13 x2=337 y2=77
# text: "Internet Config reported an error!\nPlease make sure that you correctly configured your Internet Config application."
DITL_4.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=90 x2=337 y2=110
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=13 x2=49 y2=45
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=13 x2=337 y2=77
# text: "Internet Config 1.1 or later is required in order to launch this URL with your browser or e-mail application."
DITL_5.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=300 y1=90 x2=369 y2=110
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=13 x2=49 y2=45
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=13 x2=369 y2=77
# text: "Sorry, this beta version of BOOM expired.\nPlease get a new version."
DITL_6.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=269 y1=74 x2=338 y2=94
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=14 x2=49 y2=46
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=12 x2=337 y2=61
# text: "The version number of the file “^0” does not match the current application’s version number.\nPlease get a new BOOM package.\n"
DITL_7.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=90 x2=337 y2=110
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=13 x2=49 y2=45
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=13 x2=337 y2=77
# text: "The version number of the Preferences file does not match the current application’s version number.\nPlease check your BOOM settings.\n"
DITL_10.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=59 x2=337 y2=79
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=14 x2=49 y2=46
# ICON resource ID: 130
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=12 x2=337 y2=47
# text: "Cannot find the “^0” application."
DITL_11.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=59 x2=337 y2=79
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=14 x2=49 y2=46
# ICON resource ID: 128
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=12 x2=337 y2=47
# text: "Thank you for supporting ShareWare!"
DITL_128.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=356 y1=223 x2=448 y2=243
# text: "Register..."
# item 1: BUTTON (0x04) enabled
# bounds: x1=187 y1=223 x2=279 y2=243
# text: "Enter Code..."
# item 2: BUTTON (0x04) enabled
# bounds: x1=19 y1=223 x2=95 y2=243
# text: "Not Yet"
# item 3: ICON (0xA0) disabled
# bounds: x1=19 y1=13 x2=51 y2=45
# ICON resource ID: 128
# item 4: TEXT (0x88) disabled
# bounds: x1=60 y1=13 x2=448 y2=45
# text: "Please note that BOOM is not a free product.\nIt is distributed as SHAREWARE."
# item 5: TEXT (0x88) disabled
# bounds: x1=60 y1=52 x2=448 y2=85
# text: "If you keep using this software, you are expected to pay a registration fee of US$15 for a single-user license."
# item 6: TEXT (0x88) disabled
# bounds: x1=60 y1=91 x2=448 y2=155
# text: "After receiving your fee, I will send you a unique registration code that you enter to remove this annoying shareware reminder and personalize your copy of BOOM."
# item 7: TEXT (0x88) disabled
# bounds: x1=60 y1=162 x2=448 y2=210
# text: "Click on “Register...” to start the registration process, or click on “Enter Code...” to enter your registration code for BOOM."
DITL_129.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=21 y1=171 x2=86 y2=191
# text: "Confirm"
# item 1: BUTTON (0x04) enabled
# bounds: x1=233 y1=172 x2=298 y2=192
# text: "Cancel"
# item 2: ICON (0xA0) disabled
# bounds: x1=20 y1=12 x2=52 y2=44
# ICON resource ID: 128
# item 3: TEXT (0x88) disabled
# bounds: x1=63 y1=12 x2=303 y2=61
# text: "To register BOOM please enter your Name and your unique Registration Code."
# text: "BOOM is distributed as SHAREWARE (fee: US$15).\nTo register BOOM, use the Register application included in the package. Send the form together with your payment to:"
# item 5: TEXT (0x88) disabled
# bounds: x1=32 y1=172 x2=440 y2=237
# text: "Kagi\n1442-A Walnut Street #392\nBerkeley, California, 94709-1405\nUSA"
# item 6: TEXT (0x88) disabled
# bounds: x1=18 y1=242 x2=534 y2=275
# text: "For details on all forms of payment, please read carefully the enclosed documentation.\nFor any request, suggestion, bug report, etc. you can e-mail me at:"
# item 7: TEXT (0x88) disabled
# bounds: x1=140 y1=280 x2=158 y2=297
# text: "or"
# item 8: TEXT (0x88) disabled
# bounds: x1=17 y1=302 x2=534 y2=319
# text: "Don’t forget to visit my home page at the following URL:"
# item 9: TEXT (0x08) enabled
# bounds: x1=32 y1=282 x2=133 y2=299
# text: "fedefil@fub.it"
# item 10: TEXT (0x08) enabled
# bounds: x1=164 y1=282 x2=279 y2=299
# text: "fedefil@kagi.com"
# item 11: TEXT (0x08) enabled
# bounds: x1=32 y1=324 x2=231 y2=341
# text: "http://www.kagi.com/fedefil/"
DITL_1001.txt
# 21 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=16 y1=325 x2=84 y2=346
# text: "Ok"
# item 1: BUTTON (0x04) enabled
# bounds: x1=320 y1=325 x2=385 y2=346
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=154 y1=10 x2=246 y2=25
# text: "BOOM Options"
# item 3: ICON (0xA0) disabled
# bounds: x1=16 y1=39 x2=48 y2=71
# ICON resource ID: 128
# item 4: ICON (0xA0) disabled
# bounds: x1=192 y1=39 x2=224 y2=71
# ICON resource ID: 128
# item 5: ICON (0xA0) disabled
# bounds: x1=226 y1=39 x2=258 y2=71
# ICON resource ID: 129
# item 6: TEXT (0x88) disabled
# bounds: x1=16 y1=158 x2=109 y2=174
# text: "Start at Level"
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=54 y1=48 x2=168 y2=64
# text: "1 Player Game"
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=263 y1=48 x2=384 y2=64
# text: "2 Players Game"
# item 9: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=112 y1=156 x2=173 y2=176
# CNTL resource ID: 128
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=187 x2=134 y2=203
# text: "Fast Animation"
# item 11: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=212 x2=193 y2=228
# text: "Allow Background Tasks"
# item 12: BUTTON (0x04) enabled
# bounds: x1=32 y1=84 x2=177 y2=104
# text: "Player 1 Keys..."
# item 13: BUTTON (0x04) enabled
# bounds: x1=224 y1=84 x2=369 y2=104
# text: "Player 2 Keys..."
# item 14: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=115 x2=274 y2=131
# text: "Use Player 2 Keys in 1 Player Games"
# item 15: BUTTON (0x04) enabled
# bounds: x1=16 y1=278 x2=161 y2=298
# text: "Sound Options..."
# item 16: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=237 x2=116 y2=253
# text: "Show Points"
# item 17: CUSTOM (0x00) enabled
# bounds: x1=1 y1=142 x2=401 y2=146
# data: ""
# item 18: CUSTOM (0x00) enabled
# bounds: x1=1 y1=264 x2=401 y2=268
# data: ""
# item 19: CUSTOM (0x00) enabled
# bounds: x1=1 y1=311 x2=401 y2=315
# data: ""
# item 20: CUSTOM (0x80) disabled
# bounds: x1=208 y1=156 x2=385 y2=251
# data: ""
DITL_1002.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=221 y1=100 x2=289 y2=120
# text: "Cool!"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=17 y1=13 x2=49 y2=45
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=64 y1=13 x2=289 y2=61
# text: "Congratulations Player ^0!!\nYou made a top score.\nPlease enter your name."
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=67 y1=68 x2=286 y2=84
# text: ""
DITL_1003.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=16 y1=65 x2=84 y2=85
# text: "Yes"
# item 1: BUTTON (0x04) enabled
# bounds: x1=173 y1=65 x2=241 y2=85
# text: "No"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=17 y1=13 x2=49 y2=45
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=65 y1=13 x2=241 y2=58
# text: "Continue Player ^0?\nCredits left: ^1"
DITL_1004.txt
# 16 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=21 y1=327 x2=99 y2=347
# text: "Ok"
# item 1: BUTTON (0x04) enabled
# bounds: x1=302 y1=327 x2=380 y2=347
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=21 y1=13 x2=53 y2=45
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=21 y1=58 x2=380 y2=91
# text: "To change the key assigned to an action click on the box relative to that action and press the new key."
# item 4: TEXT (0x88) disabled
# bounds: x1=85 y1=112 x2=149 y2=128
# text: "Move Up:"
# item 5: TEXT (0x88) disabled
# bounds: x1=65 y1=145 x2=149 y2=161
# text: "Move Down:"
# item 6: TEXT (0x88) disabled
# bounds: x1=74 y1=178 x2=149 y2=194
# text: "Move Left:"
# item 7: TEXT (0x88) disabled
# bounds: x1=67 y1=211 x2=149 y2=227
# text: "Move Right:"
# item 8: TEXT (0x88) disabled
# bounds: x1=71 y1=244 x2=149 y2=260
# text: "Drop Bomb:"
# item 9: CUSTOM (0x00) enabled
# bounds: x1=150 y1=110 x2=250 y2=130
# data: ""
# item 10: CUSTOM (0x00) enabled
# bounds: x1=150 y1=143 x2=250 y2=163
# data: ""
# item 11: CUSTOM (0x00) enabled
# bounds: x1=150 y1=176 x2=250 y2=196
# data: ""
# item 12: CUSTOM (0x00) enabled
# bounds: x1=150 y1=209 x2=250 y2=229
# data: ""
# item 13: CUSTOM (0x00) enabled
# bounds: x1=150 y1=242 x2=250 y2=262
# data: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=22 y1=281 x2=380 y2=314
# text: "While playing BOOM, ‚åò-P pauses the game and ESC aborts the game (‚åò and ESC are reserved keys)."
# item 15: TEXT (0x88) disabled
# bounds: x1=62 y1=21 x2=204 y2=38
# text: "Player ^0 Keys Setup"
DITL_1005.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=233 y1=73 x2=298 y2=93
# text: "Cancel"
# item 1: BUTTON (0x04) enabled
# bounds: x1=20 y1=73 x2=97 y2=93
# text: "Yes, I am"
# item 2: ICON (0xA0) disabled
# bounds: x1=20 y1=12 x2=52 y2=44
# ICON resource ID: 2
# item 3: TEXT (0x88) disabled
# bounds: x1=63 y1=12 x2=303 y2=60
# text: "Are you sure you want to clear the scores?"
DITL_1006.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=10 y1=8 x2=215 y2=24
# text: "That key is in use or reserved."
DITL_2000.txt
# 17 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=272 y1=400 x2=337 y2=420
# text: "EXIT"
# item 1: BUTTON (0x04) enabled
# bounds: x1=368 y1=400 x2=448 y2=420
# text: "Next >>"
# item 2: BUTTON (0x04) enabled
# bounds: x1=161 y1=400 x2=241 y2=420
# text: "<< Prev"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=240 y1=13 x2=369 y2=64
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=263 y1=72 x2=348 y2=87
# text: "OUR HEROES"
# item 5: CUSTOM (0x00) enabled
# bounds: x1=144 y1=96 x2=176 y2=128
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=432 y1=96 x2=464 y2=128
# data: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=129 y1=134 x2=192 y2=147
# text: "This is You"
# item 8: TEXT (0x88) disabled
# bounds: x1=32 y1=151 x2=289 y2=177
# text: "Not the toughest space marine currently on duty, but surely stupid enough to accept a mission with no return."
# item 9: TEXT (0x88) disabled
# bounds: x1=386 y1=135 x2=510 y2=148
# text: "And this is your buddy"
# item 10: TEXT (0x88) disabled
# bounds: x1=320 y1=151 x2=577 y2=177
# text: "Luckily you can count on your comrade to get rid of the enemy. Just try not to hurt one each other."
# item 11: TEXT (0x88) disabled
# bounds: x1=268 y1=192 x2=342 y2=207
# text: "THE STORY"
# item 12: TEXT (0x88) disabled
# bounds: x1=32 y1=216 x2=577 y2=254
# text: "Really you need one? Ok.\nIt’s happened again. The Earth is facing a new alien threat and who’s called to save our beloved planet? You guessed!"
# item 13: TEXT (0x88) disabled
# bounds: x1=32 y1=254 x2=577 y2=292
# text: "The aliens have the capability of transform themselves in all sort of deadly creatures. Basically, they act like parasites, attacking humans, animals and even machines and turning them into lethal killers."
# item 14: TEXT (0x88) disabled
# bounds: x1=32 y1=292 x2=577 y2=318
# text: "Your mission is to penetrate 8 alien infested areas, each one divided in 10 sub-zones, eliminate all enemies using your bombs and finally kick the Big Alien Boss back to where he came from."
# item 15: CUSTOM (0x00) enabled
# bounds: x1=288 y1=330 x2=320 y2=362
# data: ""
# item 16: TEXT (0x88) disabled
# bounds: x1=280 y1=368 x2=329 y2=381
# text: "An Alien"
DITL_2001.txt
# 35 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=272 y1=400 x2=337 y2=420
# text: "EXIT"
# item 1: BUTTON (0x04) enabled
# bounds: x1=368 y1=400 x2=448 y2=420
# text: "Next >>"
# item 2: BUTTON (0x04) enabled
# bounds: x1=161 y1=400 x2=241 y2=420
# text: "<< Prev"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=240 y1=13 x2=369 y2=64
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=260 y1=72 x2=351 y2=87
# text: "THE BADDIES"
# item 5: CUSTOM (0x00) enabled
# bounds: x1=32 y1=96 x2=64 y2=128
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=32 y1=156 x2=64 y2=188
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=32 y1=216 x2=64 y2=248
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=32 y1=276 x2=64 y2=308
# data: ""
# item 9: CUSTOM (0x00) enabled
# bounds: x1=32 y1=336 x2=64 y2=368
# data: ""
# item 10: CUSTOM (0x00) enabled
# bounds: x1=320 y1=96 x2=352 y2=128
# data: ""
# item 11: CUSTOM (0x00) enabled
# bounds: x1=320 y1=156 x2=352 y2=188
# data: ""
# item 12: CUSTOM (0x00) enabled
# bounds: x1=320 y1=216 x2=352 y2=248
# data: ""
# item 13: CUSTOM (0x00) enabled
# bounds: x1=320 y1=276 x2=352 y2=308
# data: ""
# item 14: CUSTOM (0x00) enabled
# bounds: x1=320 y1=336 x2=352 y2=368
# data: ""
# item 15: TEXT (0x88) disabled
# bounds: x1=80 y1=96 x2=177 y2=109
# text: "Soldier"
# item 16: TEXT (0x88) disabled
# bounds: x1=80 y1=109 x2=289 y2=147
# text: "This only apparently human creature is pretty stupid. Moves erratically. Almost harmless."
# item 17: TEXT (0x88) disabled
# bounds: x1=80 y1=156 x2=177 y2=169
# text: "Sgt. Cool"
# item 18: TEXT (0x88) disabled
# bounds: x1=80 y1=169 x2=289 y2=207
# text: "He’s tough, he’s mean, he wears shades.\nIn fact, the only difference with the soldier is a slightly higher fire rate."
# item 19: TEXT (0x88) disabled
# bounds: x1=80 y1=216 x2=177 y2=229
# text: "Thick Lizzy"
# item 20: TEXT (0x88) disabled
# bounds: x1=80 y1=229 x2=289 y2=267
# text: "Part man, part reptile, all nastiness.\nThis ugly beast casts deadly fireballs."
# item 21: TEXT (0x88) disabled
# bounds: x1=80 y1=276 x2=177 y2=289
# text: "Mean-o-Taur"
# item 22: TEXT (0x88) disabled
# bounds: x1=80 y1=289 x2=289 y2=327
# text: "A sort of a cross between a man and a bull on steroids. Fast and extremely vicious."
# item 23: TEXT (0x88) disabled
# bounds: x1=80 y1=349 x2=289 y2=387
# text: "Another former human being.\nHe holds a rapid fire pulse rifle.\nVeeery dangerous!"
# item 24: TEXT (0x88) disabled
# bounds: x1=80 y1=336 x2=177 y2=349
# text: "Gunner"
# item 25: TEXT (0x88) disabled
# bounds: x1=368 y1=96 x2=465 y2=109
# text: "The “Thing”"
# item 26: TEXT (0x88) disabled
# bounds: x1=368 y1=109 x2=577 y2=147
# text: "The aliens’ favourite pet.\nLuckily our dogs don’t spit energy bolts."
# item 27: TEXT (0x88) disabled
# bounds: x1=368 y1=156 x2=465 y2=169
# text: "Ghost"
# item 28: TEXT (0x88) disabled
# bounds: x1=368 y1=169 x2=577 y2=207
# text: "This creature from beyond is unarmed but his fast and incessant attacks can be very annoying. "
# item 29: TEXT (0x88) disabled
# bounds: x1=368 y1=229 x2=577 y2=267
# text: "A fat and ugly psycho killer. Keep away from his lethal flame-thrower if you want to survive."
# item 30: TEXT (0x88) disabled
# bounds: x1=368 y1=216 x2=465 y2=229
# text: "Smoulder"
# item 31: TEXT (0x88) disabled
# bounds: x1=368 y1=289 x2=577 y2=327
# text: "A biomechanical creature.\nIts plasma cannon can wipe you out in seconds."
# item 32: TEXT (0x88) disabled
# bounds: x1=368 y1=336 x2=465 y2=349
# text: "H.R. Giggler"
# item 33: TEXT (0x88) disabled
# bounds: x1=368 y1=276 x2=465 y2=289
# text: "Skully"
# item 34: TEXT (0x88) disabled
# bounds: x1=368 y1=349 x2=577 y2=387
# text: "Your worst nightmare.\nThe ultimate biological weapon. Throws radioactive magma and runs like a demon."
DITL_2002.txt
# 33 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=272 y1=400 x2=337 y2=420
# text: "EXIT"
# item 1: BUTTON (0x04) enabled
# bounds: x1=368 y1=400 x2=448 y2=420
# text: "Next >>"
# item 2: BUTTON (0x04) enabled
# bounds: x1=161 y1=400 x2=241 y2=420
# text: "<< Prev"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=240 y1=13 x2=369 y2=64
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=260 y1=72 x2=350 y2=87
# text: "THE GOODIES"
# item 5: CUSTOM (0x00) enabled
# bounds: x1=32 y1=112 x2=64 y2=144
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=224 y1=112 x2=256 y2=144
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=416 y1=112 x2=448 y2=144
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=32 y1=160 x2=64 y2=192
# data: ""
# item 9: CUSTOM (0x00) enabled
# bounds: x1=224 y1=160 x2=256 y2=192
# data: ""
# item 10: CUSTOM (0x00) enabled
# bounds: x1=416 y1=160 x2=448 y2=192
# data: ""
# item 11: CUSTOM (0x00) enabled
# bounds: x1=32 y1=208 x2=64 y2=240
# data: ""
# item 12: CUSTOM (0x00) enabled
# bounds: x1=224 y1=208 x2=256 y2=240
# data: ""
# item 13: CUSTOM (0x00) enabled
# bounds: x1=416 y1=208 x2=448 y2=240
# data: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=102 y1=90 x2=506 y2=103
# text: "Some blocks reveal an occasional bonus item when destroyed with bombs."
# item 15: TEXT (0x88) disabled
# bounds: x1=80 y1=115 x2=193 y2=140
# text: "Gives you two energy points. Very handy."
# item 16: TEXT (0x88) disabled
# bounds: x1=272 y1=115 x2=386 y2=142
# text: "Restores all your energy. Go for it!"
# item 17: TEXT (0x88) disabled
# bounds: x1=464 y1=115 x2=577 y2=141
# text: "Gives you more bombs (up to 8). Lasts one life."
# item 18: TEXT (0x88) disabled
# bounds: x1=80 y1=163 x2=193 y2=188
# text: "Quick match.\nLasts one life."
# item 19: TEXT (0x88) disabled
# bounds: x1=272 y1=163 x2=385 y2=189
# text: "Wider explosions (up to 4 blocks). Lasts one life."
# item 20: TEXT (0x88) disabled
# bounds: x1=464 y1=163 x2=577 y2=191
# text: "Shield. Makes you invincible for 20 secs."
# item 21: TEXT (0x88) disabled
# bounds: x1=80 y1=211 x2=193 y2=237
# text: "Speed-up. Makes you run faster for 20 secs."
# item 22: TEXT (0x88) disabled
# bounds: x1=272 y1=211 x2=385 y2=237
# text: "Zapper (rare). Wipes off all destructible blocks."
# item 23: TEXT (0x88) disabled
# bounds: x1=464 y1=206 x2=577 y2=243
# text: "Sudden Death (rare). Eliminates all the enemies at a blow."
# item 24: TEXT (0x88) disabled
# bounds: x1=80 y1=259 x2=577 y2=285
# text: "Coins are scattered around the levels. If you manage to collect all the coins in one level the aliens go crazy and temporarily loose their mimetic capability, revealing their true nature."
# item 25: CUSTOM (0x00) enabled
# bounds: x1=32 y1=256 x2=64 y2=288
# data: ""
# item 26: TEXT (0x88) disabled
# bounds: x1=80 y1=285 x2=577 y2=311
# text: "Aliens killed during this phase (which lasts 3O seconds) leave a letter on the playing field. Collect all the letters forming the word EXTRA and you are awarded with an extra life."
# item 27: CUSTOM (0x00) enabled
# bounds: x1=192 y1=320 x2=224 y2=352
# data: ""
# item 28: CUSTOM (0x00) enabled
# bounds: x1=240 y1=320 x2=272 y2=352
# data: ""
# item 29: CUSTOM (0x00) enabled
# bounds: x1=288 y1=320 x2=320 y2=352
# data: ""
# item 30: CUSTOM (0x00) enabled
# bounds: x1=336 y1=320 x2=368 y2=352
# data: ""
# item 31: CUSTOM (0x00) enabled
# bounds: x1=384 y1=320 x2=416 y2=352
# data: ""
# item 32: TEXT (0x88) disabled
# bounds: x1=32 y1=368 x2=577 y2=381
# text: "Obviously not all the game elements are shown here. There’s more to discover while playing BOOM."
# text: "Many thanks go to all the beta-testers and to all the people who contributed in any way to the making of this game. See the enclosed documentation for full acknowledgements."
DITL_2004.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=21 y1=327 x2=99 y2=347
# text: "Ok"
# item 1: BUTTON (0x04) enabled
# bounds: x1=302 y1=327 x2=380 y2=347
# text: "Cancel"
# item 2: ICON (0xA0) disabled
# bounds: x1=21 y1=13 x2=53 y2=45
# ICON resource ID: 128
# item 3: TEXT (0x88) disabled
# bounds: x1=62 y1=21 x2=202 y2=37
# text: "BOOM Sound Options."
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=69 y1=71 x2=210 y2=87
# text: "Sound FX Enabled"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=69 y1=125 x2=210 y2=141
# text: "Music Enabled"
# item 6: TEXT (0x88) disabled
# bounds: x1=225 y1=71 x2=282 y2=88
# text: "Volume:"
# item 7: TEXT (0x88) disabled
# bounds: x1=225 y1=125 x2=282 y2=142
# text: "Volume:"
# item 8: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=282 y1=70 x2=331 y2=87
# CNTL resource ID: 130
# item 9: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=282 y1=124 x2=331 y2=141
# CNTL resource ID: 131
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=69 y1=161 x2=210 y2=177
# text: "High Quality Music"
# item 11: TEXT (0x88) disabled
# bounds: x1=21 y1=203 x2=384 y2=301
# text: "Playing music can slow down the game on 680x0 based machines.\nIn this case, try disabling the “High Quality Music” option first (this will take effect the next time you launch BOOM).\nIf you need more speed, disable the music altogether."